The purpose within the game is puzzle-solving. The most fun to be had in Scribblenaughts Unlimited comes simply from messing around with this mechanic and creating wacky objects. However, the magic of online gaming means you have access to anything other gamers have created worldwide. The object editor is easy to use, but a little tedious. 5th cell has even added an Object Editor system this time, so if you wish that gorilla you created can be purple, 20 feet tall, and have a tiny head with googly eyes, it can happen. You can also toss any adjective onto your objects, so if you want to see a sleepy tiger or a crying clown, you’re but a few clicks away. Nintendo even allowed licensing for the first time, so folks like Mario, Luigi, or Link can pop up if you wish (though sadly nothing from the WB catalogue, which is a bummer because seeing Batman fight some Gremlins and Freddy Kruger would have been nice). Aside from trying to create a naked lady, booze, or gory remains, you really can come up with anything. The lengths that the designers went to ensure that absolutely anything you imagine can appear in a flash is simply mind-boggling.
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Maxwell then draws it up and in a flash you’ll have a vampire or a dead dog right in front of you. You’ll do it by typing what you want to see into the gamepad.
![scribblenauts unlimited firehouse scribblenauts unlimited firehouse](https://cdn.cgmagonline.com/wp-content/uploads/2013/07/scribblenaughtsunlimited-34-1362706805.jpg)
You’ll wander around and jump like a normal platformer, but Maxwell has a special gift that allows him to draw and create any object or creature at any time. You play as the precocious kid Maxwell in a 2D side-scrolling cartoon world. If you haven’t dabbled in previous entries in this series, here’s the basic mechanics in a nutshell.